Huge update!
Drawing triangle in assembler
Over 1000 visitors!
Engine with Depth of Field and Motion Blur
Tweety 3D has started

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Locations of visitors to this page
2011-03-05 Huge update! Tweety
Many years have passed since last update, but this one is big.
New version of the engine is available, and it has many interesting things in it.
You can find it in Progs.
Comments(1)

2006-07-08 Drawing triangle in assembler Tweety
I've got to draw a triangle in assembler for my studies so I've put it to my website, so everyone can see the assembler code. Drawing a triangle in assembler is not so easy as I thought. Writing this program helped me to understand the fundamentals of rendering. Even the newest programs render triangles and making it as fast as possible is a key to success. You can find it in Progs.
There was a big suprise for me on the internet... check this out! Try type "opengl" on live.com and see what results you have... they must had some bug, because my website is higher then OpenGL.org, but I won't complain :).
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2006-05-09 Over 1000 visitors! Tweety
Since there was an information about CG_GL on OpenGL.org, this site has been visited over 1000 times! I'm amazed! I've checked logs and I noticed some people from NVidia, Ubisoft, Konami, US Navy and... NASA! I'm shocked :)
Pity that there is so few comments.
With help from Bruno, who tested all new versions of engine, I found a bug, that crashed engine on some machines. The problem was SSE2 instructions, which were enabled in this build. New version got them disabled to maximize compatibility. If someone got problems with engine, please download it once more. It includes also GF4 version, but I can't recompile it, so if you got machine without SSE2 instructions, please recompile it from sources.
I've also added newsletter to my site, so you can be informed of any news immediately.
As always I look forward to comments, they let me upgrade my engine and eliminate bugs.
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2006-05-02 Engine with Depth of Field and Motion Blur Tweety
I've put the newest engine version today, which shows Depth of Field and Motion Blur effects.
In Depth of Field I used lens blur, which looks very interesting.
I look forward to comments. You can find it in Progs
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2005-10-08 Tweety 3D has started Tweety
Welcome! Tweety 3D page has just started.
You can find some program here, especially 3D written using OpenGL in C++. All programs are Open Source under GPL licence and are for educational purposes. I hope you'll find them useful.
I found sites like this one very useful while learning programming 3D graphics, so now I share my experience.
My page is little now, but I will upgrade it regularly. I hope you'll like it.
I'm looking forward to comments!
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