| Class | Description |
|---|---|
| Level |
Holds data of a game level.
|
| LevelParser |
Class with static methods used for level loading and parsing.
|
| LevelParser.Exception |
Exception thrown when level data is invalid.
|
| Menu |
Model of main menu options list.
|
| Menu.Item |
Item of main menu options list.
|
| Model |
Application model, contains all important data of the game logic.
|
| Player |
Logical model of a player and its interactions with the environment.
|
| PlayerStats |
Plain object that hold information about player's statistics.
|
| Statistics |
Module for exchanging information with the statistics server.
|
| Enum | Description |
|---|---|
| Level.Entity |
Represents state of a game level cell.
|
| Model.GameState |
Possible game states.
|