Class | Description |
---|---|
Level |
Holds data of a game level.
|
LevelParser |
Class with static methods used for level loading and parsing.
|
LevelParser.Exception |
Exception thrown when level data is invalid.
|
Menu |
Model of main menu options list.
|
Menu.Item |
Item of main menu options list.
|
Model |
Application model, contains all important data of the game logic.
|
Player |
Logical model of a player and its interactions with the environment.
|
PlayerStats |
Plain object that hold information about player's statistics.
|
Statistics |
Module for exchanging information with the statistics server.
|
Enum | Description |
---|---|
Level.Entity |
Represents state of a game level cell.
|
Model.GameState |
Possible game states.
|