- label - Variable in class yasc.GameModel.Menu.Item
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Text visible for the user.
- Level - Class in yasc.GameModel
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Holds data of a game level.
- Level(int, int) - Constructor for class yasc.GameModel.Level
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Creates empty level of given size with an empty name.
- Level(int, int, String) - Constructor for class yasc.GameModel.Level
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Creates empty level of given size and name.
- Level.Entity - Enum in yasc.GameModel
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Represents state of a game level cell.
- LEVELOFTHEDAY - yasc.GameModel.Model.GameState
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- LEVELOFTHEDAY_CONGRATULATIONS - yasc.GameModel.Model.GameState
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- LevelParser - Class in yasc.GameModel
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Class with static methods used for level loading and parsing.
- LevelParser() - Constructor for class yasc.GameModel.LevelParser
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- LevelParser.Exception - Class in yasc.GameModel
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Exception thrown when level data is invalid.
- loadFont(String, float) - Static method in class yasc.GameView.FontLoader
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Loads font from a resrouce.
- loadImage(String) - Static method in class yasc.GameView.ImageLoader
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Loads image from a resource file.
- loadLevelFromResource(String) - Static method in class yasc.GameModel.LevelParser
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Loads level data from a file and parses it.
- loadLevelFromURL(String) - Static method in class yasc.GameModel.LevelParser
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Loads level data from a URL and parses it.
- loadPlayerPositionFromCurrentMap() - Method in class yasc.GameModel.Model
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