- label - Variable in class yasc.GameModel.Menu.Item
 
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Text visible for the user.
 
- Level - Class in yasc.GameModel
 
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Holds data of a game level.
 
- Level(int, int) - Constructor for class yasc.GameModel.Level
 
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Creates empty level of given size with an empty name.
 
- Level(int, int, String) - Constructor for class yasc.GameModel.Level
 
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Creates empty level of given size and name.
 
- Level.Entity - Enum in yasc.GameModel
 
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Represents state of a game level cell.
 
- LEVELOFTHEDAY - yasc.GameModel.Model.GameState
 
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- LEVELOFTHEDAY_CONGRATULATIONS - yasc.GameModel.Model.GameState
 
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- LevelParser - Class in yasc.GameModel
 
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Class with static methods used for level loading and parsing.
 
- LevelParser() - Constructor for class yasc.GameModel.LevelParser
 
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- LevelParser.Exception - Class in yasc.GameModel
 
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Exception thrown when level data is invalid.
 
- loadFont(String, float) - Static method in class yasc.GameView.FontLoader
 
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Loads font from a resrouce.
 
- loadImage(String) - Static method in class yasc.GameView.ImageLoader
 
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Loads image from a resource file.
 
- loadLevelFromResource(String) - Static method in class yasc.GameModel.LevelParser
 
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Loads level data from a file and parses it.
 
- loadLevelFromURL(String) - Static method in class yasc.GameModel.LevelParser
 
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Loads level data from a URL and parses it.
 
- loadPlayerPositionFromCurrentMap() - Method in class yasc.GameModel.Model
 
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